War Gaming

Kyiv

Senior Encounter Designer (World of Tanks) at War Gaming

ON-SITE SENIOR
Posted about 21 hours ago
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Company snapshot

War Gaming

Wargaming is a leading online game developer and publisher, renowned for iconic titles like World of Tanks and World of Warships. With over 200 million players globally, they excel in delivering deep and tactical gaming experiences across multiple plat...

Publishing Technology Information Technology & Services Mobile
HQ
Nicosia, Cyprus
Team size
1K-5K
Founded
1998

Quick Summary

Role Overview

Wargaming is seeking an Encounter Designer to shape the next generation of event modes for World of Tanks. As a senior member of the team, you will define the combat experience and encounter philosophy for seasonal and limited-time content.

Key Responsibilities

  • Connect player combat, enemy combat, and level design teams.
  • Design and prototype player combat systems and enemy mechanics.
  • Establish combat design frameworks and best practices for feature teams.
  • Build encounters that challenge players and support progression goals.
  • Analyze player feedback and telemetry to improve gameplay pacing.
  • Collaborate with leadership to align combat work with game goals.

Requirements Snapshot

  • Deep knowledge of combat design fundamentals and player mastery.
  • Hands-on experience building and balancing action game systems.
  • Proficiency in gameplay prototyping and iterative development.
  • Experience collaborating with engineering teams on technical features.
  • Strong communication skills to explain design intent and feedback.

Expected Impact

You will drive the evolution of World of Tanks event modes by creating high-quality combat experiences that engage millions of players. Your work will establish the standards for encounter design, ensuring that seasonal content remains challenging, rewarding, and accessible while meeting long-term progression goals.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Overview

We’re looking for an Encounter Designer to help shape the next generation of event modes for World of Tanks at Wargaming. As a senior member of the event team, you will define and champion the combat experience and encounter philosophy behind our seasonal and limited-time modes. 

What will you do?

  • Act as the bridge that connects player combat, enemy combat, and level design teams.
  • Own and advocate for the full combat experience, making sure player abilities, enemy behaviour, and encounter design fit together into engaging gameplay.
  • Design, prototype, and refine player combat systems, enemy mechanics, encounters, and moment-to-moment gameplay.
  • Set up combat and encounter design frameworks, standards, and best practices so that several feature teams can build at scale.
  • Build combat encounters that challenge players, reward mastery, allow for different playstyles, and support progression goals.
  • Analyse player feedback, telemetry, and playtest results to find ways to improve combat feel, pacing, difficulty, and engagement.
  • Work with leadership to spot risks, agree on priorities, and keep combat work aligned with the wider goals of the game.
  • Hold a high bar for quality, accessibility, usability, and player experience throughout development.

What are we looking for?

  • Deep knowledge of combat design fundamentals, including pacing, responsiveness, game feel, encounter design, progression, and player mastery.
  • Substantial hands-on experience building and balancing combat systems for action games.
  • Strong skills in gameplay prototyping, iterative development, tuning, and using playtests to guide design decisions.
  • Experience working closely with engineering teams to turn design goals into solid, reliable gameplay features
  • Excellent written and spoken communication, with the ability to explain design intent clearly and give feedback people can act on.
  • Hands-on experience with current game development tools and engines
  • Solid grasp of what motivates and engages players, how progression systems work, and how great gameplay keeps players coming back.
  • Thorough knowledge of game development pipelines and of how disciplines work together in production.

Work mode

  • Remote (from anywhere within Ukraine).
  • This role isn't eligible for relocation & immigration support.

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Kyiv include:

  • 24 business days of annual leave per calendar year
  • 6 personal days per calendar year
  • Career development and education opportunities within the company
  • Premium Private Health Care (with wellness program option)
  • Mental well-being program (iFeel)
  • Life event bonuses (Employee’s Birthday, Marriage, Child’s Birth, etc.)
  • English courses with 50% contribution
  • Employee discounts
  • Personal Gaming Account 
  • Coffee, fruits, and snacks in the office
  • Company events 
  • Seniority Awards  
  • Referral program - You can recommend the best talents to the company and receive a reward  
Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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