Ubisoft

Lyon

Senior Level Designer (F/H/NB) – Projet Non Annoncé

FULL TIME ON-SITE SENIOR
Posted 26 days ago

Summary

Role Overview

Reporting to the Lead Designer, you will be responsible for level design and gameplay element integration. You will build and assemble game levels and the world in collaboration with Level Artists to enrich the player's experience.

Key Responsibilities

  • Write and update Level Design documentation according to creative direction.
  • Create, implement, and adjust game levels based on defined rules.
  • Ensure the relevance of layouts with existing game systems.
  • Perform level blocking and develop simplified paper proposals.
  • Collaborate closely with artists, game designers, and programmers.
  • Ensure technical consistency of levels and correct design bugs.

Requirements Snapshot

  • Solid Level Design experience, ideally in AAA games with enemy configuration.
  • Good technical knowledge of game engines and other disciplines' constraints.
  • Strong understanding of blocking, world building, and level building.
  • Excellent communication, teamwork, and autonomy skills.
  • Proficiency in written and spoken English is required.

Why Apply

  • Join a global leader in video game development.
  • Contribute to creating original and memorable gaming experiences.
  • Be part of a company that values diversity and innovation.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.