Ubisoft

Lyon

Senior Level Designer (F/H/NB) – Projet Non Annoncé

FULL TIME ON-SITE SENIOR
Posted about 1 month ago

Summary

Role Overview

Reporting to the Lead Designer, you will be responsible for a part of level design and the integration of gameplay elements. To enrich the player's experience, you will build and assemble game levels and the world in collaboration with Level Artists.

Key Responsibilities

  • Write and update Level Design documentation in accordance with creative direction.
  • Create, implement, and adjust game levels while respecting defined rules.
  • Ensure the relevance of layouts with existing systems.
  • Ensure level blocking and create simplified paper proposals.
  • Work in close collaboration with various development teams.
  • Ensure the technical consistency of levels while respecting production constraints.

Requirements Snapshot

  • Solid experience in Level Design, ideally on AAA game productions integrating AI Level Design.
  • Good technical knowledge of game engines, vocabulary, and constraints of other trades.
  • Good knowledge of blocking, world building, and level building.
  • Excellent communication, team spirit, collaborative work, and autonomy.
  • Proficiency in written and spoken English.

Why Apply

  • Join a world-renowned video game company creating original and memorable experiences.
  • Contribute to a company that believes diversity of perspectives advances players and teams.
  • Benefit from a hybrid work model that supports work-life balance.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.