Senior Game Designer

FULL TIME ON-SITE SENIOR
Posted 7 months ago

Quick Summary

Role Overview

We are seeking a Senior Game Designer to lead the development of complex simulation systems for an ambitious new game. This role involves taking ownership of deep economies and simulation mechanics to craft a lasting and engaging player experience.

Key Responsibilities

  • Design, model, and balance intricate in-game economies and simulation systems.
  • Take ownership of major features from concept to completion.
  • Create clear documentation and drive the implementation of features.
  • Collaborate closely with other designers, programmers, and artists.
  • Ensure game mechanics are both technically feasible and fun.
  • Ensure the overall game experience is engaging and fun to play.

Requirements Snapshot

  • Professional experience as a Game Designer, ideally with a shipped strategy, simulation, or management title.
  • Practical experience working within Unity or a similar game engine.
  • Advanced proficiency in Excel or Google Sheets for modeling complex data.
  • Strong analytical skills to deconstruct and balance abstract systems.
  • Excellent communication skills to articulate your vision to a multidisciplinary team.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

We are developing an ambitious simulation game with unprecedented scale and detail. We are looking for a Senior Game Designer who can take ownership of complex systems, balancing deep economies and simulation mechanics to create an engaging player experience that stands the test of time.


What you will be doing:

  • Design, model, and balance intricate in-game economies and simulation systems.

  • Take ownership of major features from concept to completion, creating clear documentation and driving their implementation.

  • Collaborate closely with other designers, programmers and artists to ensure mechanics are both technically feasible and fun.

  • Ensuring our games are engaging and fun to play.

The skills you need to have:

  • Professional experience as a Game Designer, ideally with a shipped title in the strategy, simulation, or management genre.

  • Practical experience working within Unity or a similar game engine.

  • Advanced proficiency in Excel or Google Sheets for modeling complex data and economies.

  • Strong analytical skills and the ability to deconstruct and balance abstract systems.

  • Excellent communication skills: You can clearly articulate your vision to a multidisciplinary team.

How to stand out from the crowd:

  • Deep passion for City Builder, Management and Strategy games.

  • Familiarity with scripting or basic programming to prototype ideas independently.

  • Experience mentoring junior designers or leading design initiatives.

Our office is located within a walking distance from downtown Tampere. Due to the highly collaborative nature of the work, we expect you to be able to work at the office.

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don’t match all the requirements, please demonstrate how your passion, attitude and interest in Iceflake and Paradox might compensate for this.

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