2k

Novato

Senior Combat Designer (Encounters)

FULL TIME ON-SITE SENIOR
Posted 10 days ago

Role Overview

As a Senior Combat Designer at Cloud Chamber, you will script and shape unforgettable encounters for the next BioShock title. You will set the standard for interactive gameplay moments by crafting high-quality combat and narrative-driven events.

Key Responsibilities

  • Create and script engaging gameplay encounters that highlight core systems
  • Collaborate with leads to determine technical and creative approaches for design
  • Act as the owner for key encounters and handcrafted world moments
  • Partner with multi-disciplinary pods to polish content through layout iteration
  • Drive collaboration across AI and narrative teams to ensure variety
  • Identify and evangelize best practices for implementation workflows

Requirements Snapshot

  • Minimum of five years of professional experience in video games
  • Experience on at least one AAA project as a designer
  • Deep expertise in scripting encounters and moment-to-moment gameplay
  • Expert knowledge of Unreal Engine and visual scripting tools
  • Strong written and verbal communication skills for cross-disciplinary teams

Expected Impact

You will translate creative design intent into a performant reality while overcoming complex development obstacles. Your work will directly contribute to creating evocative and immersive experiences that stay with players long after the credits roll.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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