Product Designer at Zero to One Search | Recruitment Agency

REMOTE MID
Posted about 10 hours ago

Zero To One Search is a dynamic recruitment agency that specializes in connecting technology firms with top-tier tech talent across various fields, including web development, embedded systems, cloud computing, and artificial intelligence, while also of...

Technology Internet Human Resources B2B
HQ
München, Bayern, Germany
Team size
11-50
Founded
2017

Quick Summary

Role Overview

This Product Designer role focuses on bridging the gap between field and office professionals within a fast-growing restoration SaaS platform. You will lead research-driven design initiatives by identifying problems, conducting onsite visits, and creating solutions that serve diverse user groups.

Key Responsibilities

  • Identify and pitch product problems for investigation before they are assigned
  • Conduct end-to-end research including scheduling, interviewing, and synthesizing findings
  • Utilize AI tools to accelerate research and test early-stage concepts
  • Create fast and rough prototypes using code or design tools to validate ideas
  • Collaborate daily within a cross-functional team of engineers and stakeholders
  • Provide single strong design recommendations instead of multiple options

Requirements Snapshot

  • Three to six years of experience designing digital products
  • Professional fluency in both German and English at a C1 level
  • Proven ability to conduct independent research and find signal in data
  • Advanced proficiency using AI tools for research and rapid prototyping
  • Willingness to travel within Germany for team and customer visits

Expected Impact

You will unify the user experience for field and office workers, ensuring data flows seamlessly across the restoration lifecycle. By driving research-led design and leveraging AI, you will accelerate product development and deliver high-quality solutions that address complex user conflicts.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Product Designer — Bridging Field, Office, and Product

In restoration, the same job data passes through very different hands: someone on-site documenting damage, someone in the office managing the paperwork, someone leading the project and juggling both. They rarely see things the same way — and that's the gap you'll be designing for, on a fast-growing SaaS platform used by field professionals around the world.This role is built around research, not requests. You'll identify what's worth investigating, go run it yourself — onsite, in person — and turn what you learn into something that holds up across every type of user, not a one-off screen.

Location: anywhere in GermanyTravel: light — roughly 1–2 days a month for team days, HQ visits, or customer visitsLanguages: German and English, both C1

Core of the role:You spot problems before they're handed to you, pitch them, and get the green light to investigateYou run the research yourself — scheduling, interviewing, synthesizing — using AI tools to test your thinking early and move faster through the noiseYou prototype fast and rough — often by vibe-coding a version to click through — before anything touches FigmaYou sit inside one cross-functional team day to day (product, engineering, QA, sales, marketing), with the broader design group as where you sharpen your craft and grow

What we're after:3–6 years designing digital productsComfortable putting unfinished work in front of people early, before it feels readyA self-starter on research — you go find the signal, you don't wait for itGenuinely fluent working alongside AI — for research, prototyping, and exploring ideas quickly. We care more about how naturally you use it than one polished AI feature on your résuméSomeone who commits to a single strong recommendation rather than presenting a menu of optionsNice to have: experience designing for conflicting user groups, owning a design system, or shipping prototypes you coded yourself (Cursor, Claude Code, v0, etc.)

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