Joyteractive

Poland

Level Designer AI

REMOTE MID
Posted about 2 months ago

Quick Summary

Role Overview

Joyteractive is seeking an experienced Level Designer AI to join their R&D team. The role focuses on creating engaging levels and balancing difficulty for top-ranking mobile puzzle games.

Key Responsibilities

  • Create and develop levels for new puzzle titles
  • Maintain fun and challenging gameplay across all levels
  • Manage and balance the difficulty curve for player progression
  • Optimize the level editor to improve workflow efficiency
  • Utilize analytics and behavior metrics to inform design choices
  • Collaborate with the R&D team on innovative puzzle mechanics

Requirements Snapshot

  • Two to three years of experience in casual level design
  • One year of experience specifically in puzzle level design
  • Ability to work with analytics and behavior metrics
  • Deep understanding of game and puzzle design principles
  • Professional fluency in the Russian language

Expected Impact

The Level Designer AI will directly improve player retention by delivering high-quality, balanced levels for new puzzle titles. Their work on the level editor and R&D initiatives will drive innovation and maintain the company's competitive edge in the US market.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 50+ rockstar professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

Our flagship game, Cryptogram: Word Brain Puzzle, consistently ranks in the top word puzzle games in the US:

🏆 #1 in the Cryptogram niche by downloads

✏️ #2-3 in Word Games

🧩 Top 10 Puzzle Games in the US for the last 6 months

We’re looking for an experienced Level Designer AI to join our R&D team.


For which tasks (responsibilities)?

  • Create Fun Levels: Design and develop levels for new puzzle games, ensuring challenging gameplay that is fun all way through

  • Difficulty Curve Management: Work on balancing the difficulty curve across levels to ensure a smooth and rewarding player progression

  • Level Editor Improvement: Contribute to improving the level editor to enhance workflow efficiency and creativity

What kind of professional are we looking for?

  • 2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres

  • At least 1 year of experience designing puzzle levels (word and other hybrid puzzle mechanics)

  • Experience working with analytics and behavior metrics

  • Understanding of game design and puzzle design principles

  • Russian fluent

Will be a plus:

  • B2 level of English

  • A passion for puzzle games and hands-on experience with the genre

  • Basic knowledge of Unity

  • Experience using AI tools, especially for creating levels

  • Having a portfolio



What are the conditions and bonuses?

🌴 18 business days of compensated day-offs

8 paid Personal Days a year + 1 day is added every year

👉 Flexible Public Holidays policy

❤️‍🩹 100% Sick Leave compensation

💻 Payment for wear and tear on equipment while using a personal computer

🌐 Remote work

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