Renrui HR

European Union (Remote)

User Interface Designer at Renrui HR

REMOTE MID
Posted about 13 hours ago
Renrui HR logo

Company snapshot

Renrui HR

Renrui Human Resources is a pioneering HR service and tech solutions provider in China, offering tailored talent solutions for digital business needs.

Human Resources Information Technology & Services B2B
HQ
Shanghai Shi, China
Team size
1-10
Founded
2010

Quick Summary

Role Overview

This role involves managing the complete game development lifecycle from initial concept to final publication. You will lead the creation of game mechanics and protocols while coordinating with cross-functional teams to ensure high-quality delivery.

Key Responsibilities

  • Develop game protocols and define core gameplay mechanics
  • Coordinate with developers and art designers to ensure process quality
  • Manage the entire game development cycle from concept to publish
  • Conduct research on industry trends and cultural preferences in different countries
  • Analyze performance of gameplay and LiveOps features after launch
  • Pitch new game ideas and concepts to executive leadership

Requirements Snapshot

  • Proven track record in Casual or Social games for the US market
  • Extensive knowledge of the global gaming industry
  • Ability to learn quickly with an open mindset
  • Strong enthusiasm for game development and industry trends
  • Fluency in English is preferred for this position

Expected Impact

By managing the full development cycle and optimizing features based on performance data, you will directly improve game revenue and user experience. Your research into global trends and cultural preferences will ensure the studio remains competitive and relevant in diverse markets.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

ResponsibilitiesDeveloping game protocols and defining game-play mechanics.Coordinating with other game developers, art designers, and coders to ensure the whole process and quality.Managing the entire game development cycle, from creative concepts to publish.Planing and conducting researches on industry trends, best practices, and culture preferences in different countries.Leading the analysis on the performance of gameplay, new features, promotion & sales, events, and LiveOps after launch.Monitoring the key metrics, and adjusting the game features, operations, and designs with the goal of improving revenue and user experience.Pitching new game ideas to executives.

RequirementsGood knowledge of the gaming industry, a proven track record in Casual or Social games in the US market.Quick learner with an open mindset.Enthusiasm and solid knowledge of the game industry.fluent in English is prefer.

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