Synthires

European Union (Remote)

Blender 3D Artist & Designer (Remote | $40–$50/hr) at Synthires

REMOTE MID
Posted 2 days ago
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Company snapshot

Synthires

Technology Web Services & Apps B2C
Founded
2026

Quick Summary

Role Overview

This is a remote, project-based contract for 3D Designers with one to three years of experience specializing in Blender. You will work asynchronously on 3D modeling, texturing, and animation tasks to support AI research and development projects.

Key Responsibilities

  • Create high-quality 3D assets using Blender and industry-standard tools
  • Execute tasks across modeling, texturing, rendering, and animation
  • Document workflows, scene setups, and asset creation processes
  • Collaborate asynchronously on various 3D design and production projects
  • Troubleshoot rendering issues and technical optimization challenges
  • Maintain organized and production-ready 3D workflows independently

Requirements Snapshot

  • One to three years of professional experience in 3D design or modeling
  • Strong proficiency in Blender including Cycles or Eevee rendering
  • Experience with hard-surface or organic modeling and UV mapping
  • Bachelor degree in Digital Arts or equivalent professional portfolio
  • Ability to work independently and solve complex technical 3D problems

Expected Impact

You will contribute to the creation of high-quality 3D datasets that support cutting-edge AI research and experimentation. Your work will help solve real-world 3D production challenges while ensuring technical accuracy and visual quality in a remote, asynchronous environment.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

3D Designer / Blender Expert

Position: 3D Designer / Blender Expert

Type: Contract

Compensation: $40–$50/hour

Location: Remote

About the OpportunityThis is a remote, project-based opportunity for 3D design professionals with 1–3 years of experience using Blender. You will contribute to projects involving 3D modeling, texturing, rendering, animation, and visualization.Work is assigned on a project-by-project basis and conducted asynchronously over an expected 2–3 week engagement, with approximately 10–20 hours per week for projects you accept. This opportunity provides hands-on exposure to real-world 3D production challenges while allowing you to strengthen your portfolio and expand your Blender expertise.ResponsibilitiesCreate and deliver high-quality 3D assets using Blender and industry-standard tools.Work across 3D modeling, texturing, rendering, animation, and visualization tasks as required.Document workflows, scene setups, asset creation processes, and production pipelines.Collaborate asynchronously on 3D design and production projects.Troubleshoot rendering issues, optimization challenges, and technical problems.Apply creative and technical judgment to deliver project requirements independently.Maintain organized, reproducible, and production-ready 3D workflows.Required Qualifications1–3 years of professional experience in 3D design, modeling, animation, visualization, or a related field.Strong proficiency in Blender.Experience in one or more of the following areas:Hard-surface modelingOrganic modelingTexturing and UV mappingLighting and rendering using Cycles or EeveeAnimationProcedural workflowsBachelor’s degree in Digital Arts, Animation, Game Design, or a related field, or equivalent professional experience and portfolio.Strong problem-solving skills and the ability to work independently.Ability to handle both creative and technical 3D production tasks.Strong attention to detail and visual quality.Preferred QualificationsExperience working across multiple stages of a 3D production pipeline.Strong portfolio demonstrating Blender-based modeling, rendering, animation, or visualization work.Experience troubleshooting complex scenes, rendering issues, or optimization challenges.Ability to document technical workflows clearly.Experience working asynchronously with distributed or remote teams.Key Areas of Expertise3D DesignBlender3D ModelingHard-Surface ModelingOrganic ModelingTexturingUV MappingLightingCycles / EeveeRendering3D AnimationProcedural WorkflowsVisualizationAsset CreationScene SetupRendering Optimization3D Production PipelinesCompensation & EngagementCompensation: $40–$50/hourEngagement Type: Project-based contractExpected Duration: Approximately 2–3 weeksExpected Commitment: 10–20 hours per week for accepted projectsWork Arrangement: Fully remote and asynchronousProjects are assigned based on the needs of the engagement and the areas of expertise required.About AfterQueryAfterQuery is a research lab investigating the boundaries of artificial intelligence through novel datasets and experimentation.The company is backed by leading investors, including Y Combinator and Box Group, and supports AI research and development across leading AI laboratories.Application ProcessSubmit your application and updated resume.Provide relevant details about your Blender and 3D design experience.Share a portfolio or examples of relevant 3D work, if available.Complete any project-specific evaluation or screening required.Selected candidates will be matched with suitable project opportunities.

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