Gizmo

London, England

Founding Product Designer

ON-SITE MID
Posted 6 months ago

Quick Summary

Role Overview

This role is for a Product Designer to help elevate an AI-powered, gamified learning platform. The designer will focus on creating the most engaging learning experiences by adding polish and craft to the existing product. This is the third design hire, offering a chance to significantly shape the product's design DNA.

Key Responsibilities

  • Map, prototype, and test core product flows.
  • Iterate and rethink the overall user experience.
  • Conduct extensive user research and gather feedback.
  • Design playful game loops, rewards, and progression systems.
  • Evolve the icon and illustration language and create new assets.
  • Bring interfaces to life with UI and character animations.

Requirements Snapshot

  • Possess 5+ years of digital product design experience.
  • Demonstrate sharp UX thinking and high craft in your portfolio.
  • Be comfortable planning and running user research.
  • Be fast, iterative, and impact-focused in your approach.
  • Have working knowledge of motion tools and an eye for playful animation.

Expected Impact

This role offers a unique opportunity to invent the future of learning with AI by experimenting with new UX paradigms. As the third full-time design hire, you will play a pivotal role in shaping Gizmo’s design DNA, influencing everything from visual identity to design culture and established processes. Your contributions will directly impact the creation of the most engaging learning experience yet.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

We’re building Duolingo-for-Anything: an AI-powered platform that turns anything you are learning into a social, gamified learning experience. We are growing rapidly, backed by top VCs, and recently raised $22m in Series A funding.

So far, we’ve managed to grow to 1 million monthly users, with a product that is essentially an MVP. If you check it out you’ll notice it’s a little janky - but it’s also a uniquely fun and interesting design challenge. Users love Gizmo because of the thought that’s gone into solving their problems, and the delight of learning with gamification, social features, and AI that adapts to their needs.

We’re now elevating the product with greater polish and craft, and we’re looking for our third design hire to help us create the most engaging learning experience yet.

Why this role is special

  • Invent the future of learning with AI: AI is evolving at rapid speed, and we believe that the winning UX paradigms haven’t been discovered yet. Here you’ll have a chance to experiment, invent, and push new tools to their limits.
  • Be the third full time design hire: You'll shape Gizmo’s design DNA. You won't just follow established processes; you'll create them, influencing everything from our visual identity to our design culture.
  • Join a design-centric team: The whole company believes that outstanding, delightful design will be the key to winning over consumers and building learning experiences that last. 
  • Work with ambitious, kind people: We’ve hired a fantastic team who are all deeply committed to building delightful, innovative product experiences.

What you’ll do

  • Craft core flows: Help us rethink our UX by mapping, prototyping, testing and iterating on core product flows from end to end.
  • Spend hours with users: Whether it’s identifying new needs or evaluating current features, you’ll spend a lot of time talking to users.
  • Design playful game loops: Create motivating mechanics, rewards and progression systems that make learning fun.
  • Evolve our icon and illustration language: Extend the existing library and create new assets.
  • Bring interfaces to life with motion: Craft UI and character animations that make every action feel responsive and fun.
  • 5+ years designing digital products with a portfolio showing both sharp UX thinking and a high level of craft.
  • Comfortable planning and running user research - interviews, surveys, and rapid tests.
  • Fast, iterative, and impact-focused: you know when to sweat a detail and when to ship to learn more.
  • Working knowledge of motion tools (After Effects, Principle, Lottie) and an eye for playful animation.

Nice to have:

  • Experience founding a company or building a significant side project that has had some real users
  • Experience designing gamified products (mobile, web, or casual games)
  • Experience designing social products
  • Hands‑on illustration or icon‑system design skills.
  • Experience building interactive prototypes in HTML/CSS/JS or React
  • Experience creating or refining design systems
  • Highly competitive salary 
  • Substantial equity included - you’ll own a piece of what you’re building 
  • Hybrid working model with 4 days in our Shoreditch office.
  • Private health insurance
  • The opportunity to be one of the earliest employees in one of the UK’s fastest-growing startups
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