Simular

Singapore

Design Engineer Intern at Simular

ON-SITE MID
Posted 2 months ago
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Company snapshot

Simular

Quick Summary

Role Overview

This role focuses on designing innovative product surfaces for autonomous agents where traditional software patterns no longer apply. You will work with an experienced team to create interfaces that allow users to monitor, trust, and control agentic systems.

Key Responsibilities

  • Design end-to-end product surfaces from initial concept through shipped interface
  • Explore new interaction models for observing and guiding autonomous agents
  • Build working code prototypes to test ideas against reality early
  • Use AI tools to accelerate the design and building workflow
  • Conduct lightweight user testing to inform design decisions
  • Maintain the design system to ensure consistency across the product

Requirements Snapshot

  • Pursuing a degree in Design or HCI or equivalent experience
  • Portfolio demonstrating original thinking and high-quality execution
  • Proficiency in Figma and prototyping interaction and motion
  • Ability to build designs using HTML CSS JS or React
  • Daily experience using AI tools in a design and building workflow

Expected Impact

You will help define the future of human-agent interaction by shipping real product surfaces that solve complex trust and control challenges. Your work will bridge the gap between abstract agent behavior and intuitive user experiences through high-fidelity prototyping and rigorous testing.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Where multiple locations are listed for this role, the position may be based in any of those locations, with priority determined according to the order of listing.

Designing for autonomous agents is genuinely unsolved. When software acts on its own, the usual patterns stop working: how does someone watch an agent, trust it, correct it, or take back control? There's no established playbook, which makes this an unusually interesting place to design.

You'll work on real product surfaces that ship to users, with the support of an experienced team.

What you'll do

  • Design end-to-end product surfaces for agent experiences, from concept through shipped interface

  • Explore new interaction models for how people observe, guide, and interrupt autonomous agents

  • Build working prototypes in code, not just clickable mockups, so ideas get tested against reality early

  • Use AI tools aggressively to compress the distance between an idea and something running

  • Run lightweight user testing and turn what you learn into design decisions

  • Contribute to and help maintain our design system for consistency across the product

  • Work closely with engineers so your designs survive contact with implementation

  • Care about craft: spacing, motion, states, and the details most people never consciously notice

You might be a fit if

  • You're pursuing a Bachelor's or Master's degree in Design, HCI, or a related field, or equivalent experience

  • You have a portfolio showing original thinking, not just competent execution of familiar patterns

  • You're fluent in Figma and comfortable prototyping interaction and motion

  • You can build what you design: comfortable with HTML/CSS/JS or React, or you vibe-code your way to a working prototype

  • You're AI-fluent: you use AI tools daily in your design and building workflow, and you have a point of view on where they help and where they don't

  • You can explain why you made a decision, not just present the outcome

  • You're comfortable with ambiguity and can push a direction forward without a detailed brief

  • You give and receive critique well

Bonus: motion design, experience designing for AI products, or a shipped side project people actually use

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