Ubisoft

Singapore, Singapore

Game Design Intern (World Content & Systems) – Skull & Bones

FULL TIME ON-SITE JUNIOR
Posted 19 days ago

Summary

Role Overview

Join Ubisoft Singapore as a Game Design Intern on Skull & Bones, collaborating with the world design team. You will craft engaging activities, challenges, and systems across the game’s open world. The role involves learning how loot, economy, and content distribution are balanced for compelling player experiences.

Key Responsibilities

  • Assist in designing and refining world activities and challenges.
  • Work with designers to create systemic, multiplayer-friendly content.
  • Support content distribution across the world to maintain pacing and progression balance.
  • Provide feedback on gameplay flow, challenge levels, and player incentives.
  • Configure gameplay data for upcoming content, including loot tables and economy parameters.

Requirements Snapshot

  • Able to commit to a full-time 6-month internship starting in January 2026.
  • Possess an interest in gameplay systems design, quest creation, or world content for multiplayer games.
  • Understand systemic design and content balancing.
  • Be familiar with data configuration or content implementation in a game engine.
  • Be a Singaporean or Singapore PR.

Why Apply

  • Benefit from a hybrid work model that supports work-life balance.
  • Contribute to enriching players' lives through unique and memorable gaming experiences.
  • Join an equal-opportunity employer committed to a safer, more inclusive work environment.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.