Game Designer - PC/VR at Thoughtfish GmbH

ON-SITE MID
Posted about 11 hours ago
Thoughtfish GmbH logo

Company snapshot

Thoughtfish GmbH

Thoughtfish develops innovative AR games and gamified apps for smart devices, utilizing COALA technology to create immersive experiences that react to users' real-world contexts.

B2B B2C Technology Video Games
HQ
Berlin, Germany
Team size
11-50
Founded
2013

Quick Summary

Role Overview

Thoughtfish is looking for a Game Designer to create innovative features and systems for PC and VR/XR projects. The role focuses on refining game visions and driving gameplay features from concept to release.

Key Responsibilities

  • Design features and systems for ambitious PC game visions
  • Create and maintain internal design documentation
  • Pitch features and drive them to completion with the team
  • Balance and tune gameplay features based on KPIs and feedback
  • Provide UI and UX support for the player experience
  • Identify gameplay problems and develop effective solutions

Requirements Snapshot

  • Minimum three years of professional experience as a Game Designer
  • Experience with at least one released PC or VR production
  • Background working on live products with active communities
  • Strong skills in balancing complex gameplay systems and mechanics
  • Proficiency with Unity and spreadsheet software like Excel

Expected Impact

The candidate will drive the fun and quality of new titles by translating ambitious visions into balanced, playable systems. Their contribution will ensure the successful delivery of innovative games while maintaining high standards of design documentation and team collaboration.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Thoughtfish develops games and gamified apps for mobile devices, VR/XR, PC, and consoles. We strive to create innovative products and technologies with areas of applicability beyond the scope of gaming. We are looking for professionals to strengthen our friendly, highly-motivated team.

Tasks

Design features and systems that fulfill the PC games’ ambitious visions

Help refine the vision as a key stakeholder together with the vision-holder

Create and maintain internal design documents

Pitch features internally and drive them to completion together with the team of developers and artists

Iterate, balance, and tune gameplay features based on KPIs and feedback

Be the advocate of the player and design the experience, not just systems

Proactively seek out gameplay problems and come up with solutions

Maintain industry best practices in the team working environment

UI/UX support

Own the FUN

Requirements

Minimum 3 years of professional experience as a Game Designer

You have worked on at least one PC or VR/MR production from beginning to release

You have worked on at least one Live product with an active community + high DAU + Data

Experience in balancing complex gameplay systems

Comfortable working in “new genres”, exploring uncharted space

Systems/Mechanics Designer

Avid gamer with knowledge and understanding of various games and game types

Passion for Simulation and Sandbox Games

Excellent organizational skills, particularly in design documentation

Strong algorithmic and analytic skills

Good communication skills; ample teamwork experience

Previous experience with major game engines, preferably Unity

Excel/Google Sheets

Benefits

A positive feedback culture featuring appreciation of your work, motivation, and room for mistakes

Cool and unique projects

We appreciate applicants from all backgrounds, working parents, and we value and respect the need for a proper work-life balance

Please send your application with a cover letter, curriculum vitae, references and/or certifications.

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