Game Designer - Unannounced Project

FULL TIME ON-SITE MID
Posted 20 days ago

Summary

Role Overview

This role seeks a passionate Game Designer to craft thrilling player experiences. You will own design within feature teams, working closely with the Game Director and leading tasks autonomously. Your work will span research, design, implementation, and balancing of gameplay systems.

Key Responsibilities

  • Own game design within feature teams in collaboration with the Game Director.
  • Work hands-on from research to implementation and balancing of gameplay systems.
  • Communicate effectively with peers and colleagues across all disciplines.
  • Write and maintain comprehensive design documents.
  • Test implemented features to ensure they meet high expectations.
  • Engage with the community and collaborate with marketing to showcase the game.

Requirements Snapshot

  • Solid work experience in system design is essential.
  • Solid work experience in gameplay design is required.
  • Experience with scripting is necessary.
  • A strong interest in strategy and war games, particularly PDS titles, is expected.
  • Fluency in English is a mandatory skill.

Expected Impact

You will shape player interaction by actively engaging with the community and collaborating with the marketing team. Your efforts will involve giving sneak peeks of new work and determining the best ways to showcase the game. This central role ensures meaningful engagement with our most important audience: the players.

Why Apply

  • Work in a creative and collaborative space with infectious enthusiasm.
  • Enjoy autonomy to lead tasks and deliver outstanding results.
  • Benefit from 30 days of paid vacation.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.