Game Designer at 8Bit - Games Industry Recruitment

ON-SITE MID
Posted about 24 hours ago

8Bit is a global games industry recruitment service that connects top game development studios with skilled talents. They believe in building lasting relationships and networks in the gaming industry, offering expert services to both AAA titans and ind...

Mobile Video Games Human Resources B2B
HQ
Gdańsk, Pomeranian Voivodeship, Poland
Team size
11-50
Founded
2015

Quick Summary

Role Overview

This role involves taking full ownership of the game design process for mobile titles from initial concept through to LiveOps. You will work within a small, agile team to design mechanics, economies, and progression systems for both new and existing games.

Key Responsibilities

  • Own game features from initial research and prototyping through to post-launch improvements
  • Develop and iterate on gameplay mechanics, levels, and progression systems
  • Design and balance free-to-play economies using player data and playtesting
  • Analyze player behavior to improve onboarding, retention, and long-term motivation
  • Collaborate with engineering, art, and product teams to implement design ideas
  • Support LiveOps and develop new features for existing live titles

Requirements Snapshot

  • Minimum of three years of experience designing free-to-play mobile games
  • Proven track record of shipping at least one commercially successful mobile title
  • Proficiency in balancing game systems and content using tools like Excel
  • Strong understanding of player psychology, UX, and free-to-play economies
  • Ability to work full-time from the company office in Berlin

Expected Impact

The successful candidate will drive the long-term performance of mobile titles by turning early ideas into polished, data-informed player experiences. By balancing complex economies and refining gameplay mechanics, they will directly influence player retention, engagement, and the overall commercial success of the studio's portfolio.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Our client is looking for a Game Designer to take ownership of the complete game design process, from initial concepts and prototyping through launch and LiveOps.This is a hands-on role within a small, fast-moving team. The successful candidate will design gameplay mechanics, progression, economies, and content while using player data and playtesting to guide improvements.The role combines work on new game concepts with the continued development of existing live titles. It is ideal for someone who enjoys turning early ideas into polished mobile experiences and taking responsibility for their long-term performance.

RESPONSIBILITIESOwn features from initial research and concept through prototyping, implementation, balancing, launch, and post-launch improvementsDevelop and iterate on gameplay mechanics, levels, progression systems, and contentDesign and balance F2P economies and game systems using player data and playtestingImprove pacing, difficulty, onboarding, retention, engagement, and long-term player motivationAnalyze player behavior and translate insights into practical design improvementsContribute to new game concepts and prototypesSupport LiveOps and develop new features for existing gamesCreate wireframes or early UI mockups to communicate design ideasCollaborate closely with engineering, art, and productPrototype, test, and iterate quickly based on results

REQUIREMENTSAt least 3 years of experience designing F2P mobile gamesExperience shipping at least one commercially successful mobile title from concept through launchStrong understanding of casual, hybrid-casual, or mid-core game designHands-on experience creating game content and balancing systems using tools such as ExcelStrong knowledge of player psychology, UX, progression systems, and F2P economiesAbility to make design decisions based on player data, testing, and measurable outcomesSelf-driven approach and confidence taking ownership in a fast-paced environmentStrong communication and cross-functional collaboration skillsExperience using AI tools such as ChatGPT, Claude, or Cursor as part of the design workflowGenuine interest in mobile and F2P gamesWillingness to work full-time from the company’s Berlin office

NICE TO HAVEExperience running LiveOps and improving games after launchAbility to analyze game data independently without relying on a dedicated analystExperience working in a startup or a small team of approximately 5 to 10 peopleAbility to create wireframes or early UI mockups

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