Gameloft

Kharkiv

Level designer (Unity)

FULL TIME ON-SITE MID
Posted about 2 months ago

Summary

Role Overview

This role is for a 3D Level Designer to create engaging and challenging levels for a casual-core runner/platformer game built on the Unity engine. The designer will be responsible for balancing gameplay, ensuring player exploration, and mastering difficulty.

Key Responsibilities

  • Be an active participant in a flexible, multi-cultural development team.
  • Own the entire level creation process, from high-level planning to low-level execution.
  • Design and build compelling levels that align with the game's narrative, learning curves, and difficulty progression.
  • Address all facets of level design, including balancing, user experience, visual aesthetics, and narrative elements.
  • Analyze gameplay data and player statistics to iterate and perfect level design.
  • Transform simple concepts into visually interesting and engaging gameplay experiences.

Requirements Snapshot

  • Proficiency in creating 3D levels within the Unity engine.
  • Ability to achieve a perfect balance between ease and difficulty for players.
  • Skill in planning, creating, and iterating on gameplay sequences and situations.
  • Capacity to tell stories visually without relying on text.
  • Passion for gaming and a strong understanding of what makes games fun.

Expected Impact

The expected impact of this role is the creation of fun, interesting, and challenging levels that drive player engagement and mastery, contributing significantly to the overall success and appeal of the casual-core 3D game.

Why Apply

  • Join a top global mobile and video game publisher utilizing cutting-edge technologies.
  • Work with a talented international team in a creative and friendly environment.
  • Contribute to high-ranking, globally recognized products and grow your career.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.